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Post by Kuat on May 20, 2007 18:00:47 GMT -8
THE OPTIMUS MAXIMUSEach button is a tiny screen, that can be mapped to any function and swapped to a different layout at any time. I posted this a while ago, but here it is, ready to roll! So, let's all get one right? Well, there is a very small catch. Technically two, but one more important than the other...
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Post by Captain Galaxy on May 20, 2007 18:36:26 GMT -8
I'd rather get one of those flexible light up keyboards. Light-up technology does it for me, it's like one of those attracted-to-shiny-things kind of deals.
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Post by Muramasa on May 20, 2007 19:08:09 GMT -8
Comes with a k-lock slot so you can securely lock it to your desk. I'd certainly want protect my 1500 dollar investment.
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Post by Kuat on May 20, 2007 22:30:27 GMT -8
I'd rather get one of those flexible light up keyboards. Light-up technology does it for me, it's like one of those attracted-to-shiny-things kind of deals. I'll take it you didn't read the article at all then. Each button is a tiny screen. A tiny backlighted, lit screen.
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Post by Muramasa on May 20, 2007 23:35:20 GMT -8
With the right programing, you could play Snake on half of them.
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Post by Captain Galaxy on May 21, 2007 0:04:45 GMT -8
Oh no, I did read it. I also read the part that said it cost 1,300 dollars.
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Post by Kuat on May 21, 2007 0:09:44 GMT -8
Oh no, I did read it. I also read the part that said it cost 1,300 dollars. Oh, I misunderstood. I thought when you said 'rather' it meant because it lacked the aforementioned feature, instead of referring to the fact that it costs an arm, a leg, and your first born. Apologies, my mistake.
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Post by You probably can't touch this. on May 21, 2007 1:42:36 GMT -8
Is that an Abbey Road button that I spy? Somebody has their priorities straight.
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Post by The Dankness on May 21, 2007 2:06:31 GMT -8
This thing kicks SO much ass... Almost TOO much ass, actually.
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Post by Captain Galaxy on May 21, 2007 4:32:44 GMT -8
Somebody do me the favor of restricting access to this thread for me. The more I look at this keyboard, the more I want to dish out the money for it.
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Post by Inaaca on May 21, 2007 8:31:49 GMT -8
Call me ignorant, but I just can't imagine how switching key functionality could really be all that useful. I, for one, would probably just keep it at default. I just don't see the point of changing a default layout that already works perfectly well.. The idea is cool and all.. but yeah..
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Post by The Dankness on May 21, 2007 9:04:01 GMT -8
Call me ignorant, but I just can't imagine how switching key functionality could really be all that useful. I, for one, would probably just keep it at default. I just don't see the point of changing a default layout that already works perfectly well.. The idea is cool and all.. but yeah.. You're ignorant.
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Post by Kuat on May 21, 2007 9:45:39 GMT -8
Call me ignorant, but I just can't imagine how switching key functionality could really be all that useful. I, for one, would probably just keep it at default. I just don't see the point of changing a default layout that already works perfectly well.. The idea is cool and all.. but yeah.. Actually, you lack imagination. Then again, that reflects in the droning games you play and the way you play them ;D Think about remapping a keyboard for photoshop; you'd turn the QUERTY keyboard into a map of brushes, filters, pens, selections, even commonly used colors, etc. Then, play homeworld and assign buttons to production, formations, maneuvers, special weapons, etc. Afterwards, surf the net with buttons assigned to managing downloads, browser functions, bookmarks, etc. Basically, you can assign a button to a whole set of actions. As in touching one button would be copy instead of ctrl+c. In photoshop one button would be gausian blur set to 5 pixels with a feather of 3. Oh, and for crappy stupid FFXI or some other crap, every spell and combinations of spell castings or actions can be regulated to one button. This extends further, as the "macros" can be an infinite combo of button combinations or even mouse gestures. The main advantage that you can switch to an infinite amount of configurations, that are visibly represented so you can actually remember what they do is really cool. So, in short, your imagination is severely lacking if you can't imagine the nigh LIMITLESS possibilities. That and you're ignorant. But that's nothing new.
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Post by You probably can't touch this. on May 21, 2007 12:48:13 GMT -8
That's ignorance. You're ignorant.
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Post by Inaaca on May 21, 2007 14:09:45 GMT -8
Call me ignorant, but I just can't imagine how switching key functionality could really be all that useful. I, for one, would probably just keep it at default. I just don't see the point of changing a default layout that already works perfectly well.. The idea is cool and all.. but yeah.. Actually, you lack imagination. Then again, that reflects in the droning games you play and the way you play them ;D Think about remapping a keyboard for photoshop; you'd turn the QUERTY keyboard into a map of brushes, filters, pens, selections, even commonly used colors, etc. Then, play homeworld and assign buttons to production, formations, maneuvers, special weapons, etc. Afterwards, surf the net with buttons assigned to managing downloads, browser functions, bookmarks, etc. Basically, you can assign a button to a whole set of actions. As in touching one button would be copy instead of ctrl+c. In photoshop one button would be gausian blur set to 5 pixels with a feather of 3. Oh, and for crappy stupid FFXI or some other crap, every spell and combinations of spell castings or actions can be regulated to one button. This extends further, as the "macros" can be an infinite combo of button combinations or even mouse gestures. The main advantage that you can switch to an infinite amount of configurations, that are visibly represented so you can actually remember what they do is really cool. So, in short, your imagination is severely lacking if you can't imagine the nigh LIMITLESS possibilities. That and you're ignorant. But that's nothing new. Wow. I don't think the problem was lack of imagination as it was that I hadn't been enlightened to the possibilities. When you said remapping keys for something else, I figured it was replacing one existing key for another existing key (i.e. "a" for "tab"). This is much, much more vast.
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Post by Kuat on May 24, 2007 0:41:43 GMT -8
Wow. I don't think the problem was lack of imagination as it was that I hadn't been enlightened to the possibilities. When you said remapping keys for something else, I figured it was replacing one existing key for another existing key (i.e. "a" for "tab"). This is much, much more vast. Oh, quite so. Guess it was just your average case of ignorance. And not indolence. Or I dare say, impotence.
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Post by You probably can't touch this. on May 24, 2007 16:18:53 GMT -8
And although originally ignorant of his actions, Vivi's expression of regret made after being informed has made his previous action unwilling rather than the persistent state of non-volition that is continued ignorance. Therefore, we cannot hold him accountable for his original opinion. Similarly, if Vivi was unrepentant after being informed of his error, he would not have moved from non-willing to unwilling but from non-willing into willing. This shows that knowledge is essential to accountability but this also leads to the assumption that former-ignorance later informed speaks both for the opinion of person at the time in which the action took place as well as the opinion of the person at the time of being informed. This, however, is complicated by time and, subsequently, a change in character. In order to avoid this unnecessary complication, we must recognize that the person was non-voluntary at the time of the action but can only hold him/her accountable for the voluntary reaction of when the person was informed. However, any form of punishment or reward should be equally weighed upon the individual as though the person had just committed the action as it would speak as intent of willingness or unwillingness to have performed the original action again. This shows the problem that no one is ever the same person at any time in history and that holding them accountable in situations like the death penalty can be complicated by ignorance and time-relative moral convictions. This is why a convicted criminal will argue that they were ignorant of what was right at the time of the crime and, therefore, should be re-judged on account of their new, fully-informed moral character.
I just wrote a twenty pager paper on Nicomachean Ethics just about a week ago. You people are torture.
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Post by Kuat on May 24, 2007 16:29:00 GMT -8
And although originally ignorant of his actions, Vivi's expression of regret made after being informed has made his previous action unwilling rather than the persistent state of non-volition that is continued ignorance. Therefore, we cannot hold him accountable for his original opinion. Similarly, if Vivi was unrepentant after being informed of his error, he would not have moved from non-willing to unwilling but from non-willing into willing. This shows that knowledge is essential to accountability but this also leads to the assumption that former-ignorance later informed speaks both for the opinion of person at the time in which the action took place as well as the opinion of the person at the time of being informed. This, however, is complicated by time and, subsequently, a change in character. In order to avoid this unnecessary complication, we must recognize that the person was non-voluntary at the time of the action but can only hold him/her accountable for the voluntary reaction of when the person was informed. However, any form of punishment or reward should be equally weighed upon the individual as though the person had just committed the action as it would speak as intent of willingness or unwillingness to have performed the original action again. This shows the problem that no one is ever the same person at any time in history and that holding them accountable in situations like the death penalty can be complicated by ignorance and time-relative moral convictions. This is why a convicted criminal will argue that they were ignorant of what was right at the time of the crime and, therefore, should be re-judged on account of their new, fully-informed moral character. I just wrote a twenty pager paper on Nicomachean Ethics just about a week ago. You people are torture. Hey Captain Block Paragraph of the Verbose Brigade, I said was a case of ignorance, referring to Vivi's past self in that particular block of time. Obviously he isn't now. What would be a better descriptor for Vivi in that state of time? Enlightened? Knowledgeable? I think not. He lacked knowledge, ergo he was ignorant. Actually, I can't quite tease out your point. No one is actively persecuting him. Well, not over this anyway. Maybe his horrible taste in games and gameplay. Or unimaginable sloth. But yeah, not this.
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Post by You probably can't touch this. on May 24, 2007 16:40:41 GMT -8
No, I wasn't accusing you, Commander Defensoid of the Single Line League.
I knew it was a case of ignorance. I just flushed it out because virtue ethics has raped my brain.
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Post by Kuat on May 24, 2007 22:24:15 GMT -8
No, I wasn't accusing you, Commander Defensoid of the Single Line League. I lol'ed.
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