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Post by Kuat on Mar 27, 2009 17:24:46 GMT -8
Real Time Strategy is so passe, it's all about Time Travel Strategy. Or, when 3 d's aren't enough, time to add another: www.rockpapershotgun.com/2009/03/27/epochal-achron-meta-time-strategy/A strategy game wherin you can send units to whatever period in gameplay time, erase mistakes in the past, and reinforce the future. Yeah, quite an interesting idea, eh?
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Post by Inaaca on Mar 27, 2009 18:28:33 GMT -8
Sure sounds interesting... Also sounds complicated as hell.
I can barely keep up with the level of multitasking expected in Starcraft. I don't have a prayer of keeping up with that kind of crap.
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Post by Captain Galaxy on Mar 27, 2009 21:51:55 GMT -8
Heh I can already picture it:
Player 1: What the heck?! I lost?! But I sent a tank back in time to destroy your aircraft base! Player 2: Yeah, but I sent a nuclear bomber back to the beginning of the match!
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Post by You probably can't touch this. on Mar 29, 2009 21:31:01 GMT -8
oh shit, I just grandfather paradoxed my game
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Post by You probably can't touch this. on Mar 29, 2009 21:42:02 GMT -8
Wow, just watched the multiplayer bit. That could seem a little annoying after a while, fighting and then re-fighting the same battle or fighting a battle and then taking it back. Glad they have a little with this chrono energy.
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Post by The Dankness on Apr 1, 2009 15:53:30 GMT -8
I'd probably just do what I do in Starcraft and make a crapload of carriers. Only in this game, I'd send them BACK IN TIME.
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Post by Muramasa on Apr 4, 2009 22:02:20 GMT -8
It would be pretty neat if the DeLorean was an actual unit you could use.
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Post by Captain Galaxy on Apr 4, 2009 22:09:03 GMT -8
or TARDIS?!
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Post by Muramasa on Apr 4, 2009 22:11:31 GMT -8
Or that phone booth that Bill and Ted use.
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Post by The Dankness on Apr 5, 2009 21:15:13 GMT -8
Or the Phase Distorter. Sorry, EarthBound mood.
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